Server
A server is a program or device that provides functionality for other programs and devices, called clients. This relation forms the Client-Server Model.
Here are 707 public repositories matching this topic...
This was an early project of mine to experiment with HLSL and dedicated server design for multiplayer. UNET was used to facilitate networking communications and data propagation.
-
Updated
May 18, 2018 - C#
A simple HTTP Server for C# .NET Core. Very much a work in progress, and modeled closely after Java Spring backend. Fires up quickly and is very responsive. Not for enterprise applications, but for client side server applications (I.E. a home media server)
-
Updated
Jan 5, 2021 - C#
-
Updated
Jun 11, 2021 - C#
This app can create a server locally. I spent way too many hours on this.
-
Updated
Nov 27, 2021 - C#
Implements the a basic Client-Server communication model through the use of sockets. The communication is handled over TCP. Both server and client classes can transfer raw bytes or can be used as generic.
-
Updated
Mar 8, 2022 - C#
A C# package with FFXIV data center addresses.
-
Updated
Oct 5, 2023 - C#
📂 💻 Client & Server implementation of the trivial file transfer protocol made in C# windows form
-
Updated
Aug 2, 2018 - C#
Simple and light netcode for multiplayer games independent of the game engine.
-
Updated
Apr 24, 2020 - C#
API server for restaurant table reservations written in C# (Asp.net core, EF core).
-
Updated
Feb 27, 2021 - C#
- Followers
- 21.8k followers
- Wikipedia
- Wikipedia