A Flash Player emulator written in Rust
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Updated
Jun 8, 2024 - Rust
A Flash Player emulator written in Rust
Winamp 2 reimplemented for the browser
🏁 Web based Windows XP desktop recreation.
Open source reimplementation of GTA San Andreas game engine in Unity
OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
Butterchurn is a WebGL implementation of the Milkdrop Visualizer
A reimplementation of BioWare's Aurora engine (and derivatives). Pre-pre-alpha :P
OpenSource-Reimplementation of the zEngine, used by the game "Gothic"
A native reimplementation of the Metroid Prime engine
🚀 Custom, open-source qlaunch (Nintendo Switch HOME menu) replacement/reimplementation
A re-implementation of the RenderWare Graphics engine
🎮 · Jazz² Resurrection: Native C++ reimplementation of Jazz Jackrabbit 2
🎮 · Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2
Reimplementation of Grand Theft Auto 1 [GTA1]
Pytorch reimplementation for "Gradient Surgery for Multi-Task Learning"
An open-source Tomb Raider 1 engine remake
Open source re-implementation of Stronghold 1
A Little Big Adventure 2 / Twinsen's Odyssey reimplementation in JavaScript / Three.js / React
Open source re-implementation of The Sims 2 in Unity
Efficient and clean PyTorch reimplementation of "End-to-end Neural Coreference Resolution" (Lee et al., EMNLP 2017).
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