State Management and Multiplayer Networking for Turn-Based Games
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Updated
Jun 5, 2024 - TypeScript
State Management and Multiplayer Networking for Turn-Based Games
⚔ Multiplayer Framework for Node.js
PartyKit simplifies developing multiplayer applications
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JSON CRDT, JSON CRDT Patch, JSON Patch+, JSON Predicate, JSON Pointer, JSON Expression, JSON Type
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Make P2P multiplayer browser games, no server hosting or synchronization code required. Powered by rollback netcode + WebRTC.
⚔ Colyseus Multiplayer SDK for JavaScript/TypeScript
ECS and multiplayer game development toolkit
Build multiplayer web games played by millions! 👾 You focus on your game, Rune handles everything else, incl. backend and networking 🚀 Make your game using JavaScript / TypeScript and any frontend web framework such as React, Svelte, Vue, Threejs, PixiJS, Phaser. You can even use plain HTML and CSS. Perfect for web devs interested in gamedev.
Phaser 3 - Real-Time Multiplayer example with Physics (MatterJS and Arcade)
Simple react hooks to manage multiplayer presence using Yjs
my 3D multiplayer portfolio P2P website using Three.js and WebRTC
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