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Issues: godotengine/godot
Opening color picker or Sprite2D UV dialog hangs the editor
#92804
by anniryynanen
was closed Jun 5, 2024
Closed
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Issues list
-w switch is not in effect when opening projects from the project manager
enhancement
topic:editor
#3070
opened Dec 14, 2015 by
magpie514
Node
duplicate()
doesn't copy internal variables values
bug
confirmed
topic:core
#3393
opened Jan 20, 2016 by
kubecz3k
Godot doesn't support mesh collisions for RigidBody and VehicleBody
enhancement
topic:physics
topic:3d
#4159
opened Mar 27, 2016 by
slapin
[TRACKER] Scene Inheritance related issues
bug
enhancement
topic:core
topic:editor
tracker
#4778
opened May 23, 2016 by
kubecz3k
Editor shows old script when using ResourceSaver in tool mode.
bug
confirmed
topic:editor
#5501
opened Jun 30, 2016 by
AlexHolly
"Invalid call. Nonexistent built-in function 'convert'." from script
confirmed
enhancement
topic:gdscript
#5523
opened Jul 2, 2016 by
bojidar-bg
AtlasTexture does not repeated in sprites
bug
confirmed
documentation
topic:rendering
topic:2d
#5660
opened Jul 12, 2016 by
rlegonidec
Project manager scan should run in a thread to keep responsive UI
confirmed
enhancement
topic:editor
#5953
opened Jul 29, 2016 by
Biarity
Improve tool script debugging
enhancement
topic:editor
usability
#5983
opened Jul 31, 2016 by
Zylann
CanvasModulate node doesn't affect Sprite2D with "add" blend mode.
confirmed
enhancement
topic:core
#6297
opened Aug 27, 2016 by
magpie514
Auto-completion not working when using NodePath from exported variable.
enhancement
topic:editor
topic:gdscript
usability
#6380
opened Sep 2, 2016 by
SirPigeonz
Strange movement with move_and_slide()
bug
confirmed
discussion
topic:physics
#6468
opened Sep 12, 2016 by
leiget
Custom class instance extending Reference already freed when it receives NOTIFICATION_PREDELETE
bug
confirmed
topic:core
#6784
opened Oct 11, 2016 by
PrestonKnopp
Sub-inherited scene is not updated properly in the editor
bug
confirmed
topic:editor
#7984
opened Mar 8, 2017 by
RandomShaper
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