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Ok, I've explored this a bit. It's not Godot's problem. It's my problem, it seems that after installing some launcher like GOG, Vulkan gets corrupted and that's what was causing my problem.
I was sure it was a language problem, but after restarting the computer a few times it started happening again.
Sorry for wasting your time, with this comment I close the issue.
Tested versions
Every version 4.0 >
System information
Windows 11 - Godot 4.22
Issue description
When opening a project from the launcher with a language other than English, the project is likely to crash.
Steps to reproduce
Literally the description of the problem.
After changing the language from Italian to English it stopped crashing.
Minimal reproduction project (MRP)
N/A
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