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Windows 10 64 bit ryzen 5600. Godot 4.2.1 stable mono official b09f793
Issue description
I have a 64 bit integer I print the value of. It is the correct value.
my number is in the "quadrillions." (5 commas)
When I set the value, it changes to a number in the millions.
Steps to reproduce
Using GD Script
# Example number with commas : 12,345,678,901,234,567 var my_id : int = 12345678901234567
print("My number is : " + str(my_id) ) my_other_node.set_multiplayer_authority(my_id) print ( "Is my number the same? " + str(my_other_node.get_multiplayer_authority) )
Minimal reproduction project (MRP)
As far as I'm aware this is all you need.
I'm not using Godot's multiplayer API for anything. I WAS using that. The steps to reproduce should be capable of showing you the problem.
The text was updated successfully, but these errors were encountered:
Tested versions
Godot 4.2 (mono)
With GD Script
System information
Windows 10 64 bit ryzen 5600. Godot 4.2.1 stable mono official b09f793
Issue description
I have a 64 bit integer I print the value of. It is the correct value.
my number is in the "quadrillions." (5 commas)
When I set the value, it changes to a number in the millions.
Steps to reproduce
Using GD Script
# Example number with commas : 12,345,678,901,234,567
var my_id : int = 12345678901234567
print("My number is : " + str(my_id) )
my_other_node.set_multiplayer_authority(my_id)
print ( "Is my number the same? " + str(my_other_node.get_multiplayer_authority) )
Minimal reproduction project (MRP)
As far as I'm aware this is all you need.
I'm not using Godot's multiplayer API for anything. I WAS using that. The steps to reproduce should be capable of showing you the problem.
The text was updated successfully, but these errors were encountered: